Tamalaki Publishing focuses on bringing the best casual games to mobile. We highly value customer experience and treating our players with respect.
Tamalaki was founded in 2013 by casual games expert Martine Spaans. In previous roles she has led the Game Licensing department for Spil Games and rolled out the Online Marketing strategy for companies like Ubisoft/Blue Byte on both Web and Mobile. More importantly, she totally loves playing the games she publishes. Her favorites include Relic Match and Home Makeover 3.
She’s incredibly grateful for having a wonderful team to help her out. If you have reached out to us through Support email, Facebook or Google Play reviews, you have probably been in touch with Sandra, Caoimhe or Miya. They will do the best they can to help you out with any game issues!
We all truly understand and love playing the games we publish.
No matter how much some gamers might mock our content, we are #unapologetic.
Who we are…
Tamalaki is an all-women team in a male-dominated industry.
Martine has been an avid gamer all her life, but she started her career in online gaming in 2006. She kinda has a knack for casual games like Hidden Object, Match-3 and Time Management games, so throughout her career she specialised in recognising and publishing the best of those.
In 2013 she officially started her own company as Tamalaki Publishing; working with game developers from all around the world to bring the best casual games to mobile. Martine has lived in Germany and San Francisco, but is currently happily back in her home country; the Netherlands. When she is not playing games she spends most of her time working on her classic cars or driving her motorcycle.
Sandra has worked in the games industry for over 10 years and in various roles. But games are more than a profession, she also plays all kinds of games ranging from casual, to indie, to big blockbusters. Sandra is also kind of shy, hence no picture of her, but of one of her favorite game characters: Emma.
Miya has over 9 years of experience in Digital Marketing, Community Management and Social Media. She has previously worked for pixiv, Japan’s largest artist community, handling overseas marketing. She was also the Director of Worldcosplay, a community for cosplayers. She has lived in Japan, India, Finland and Denmark and is driven to bring all things Japanese to the global market. love Cat and Game, Anime & Cartoon so much.
Kim often wondered if she was odd… until she found her match in the games industry back in 2003 and it’s been a blast ever since! Working on the full cycle of games development, bringing casual titles to the public: from concept and game design to production, localisation, app store management, social media and analytics. Game design and production are her passions: seeing games come to life is just magical, time after time! She has international working experience ranging from the USA to China and from Israel to Vietnam and she’s living in the Netherlands. If Kim isn’t creating or playing games, she loves to go on outdoor adventures with her two daughters and husband, learn to play the ukulele or do some experimental cake baking.
2016 CEGC Vienna, Respawn Cologne, PGC Helsinki, Sao Paulo BIG Festival, San Diego Comic Con, GMGC Beijing, PGC Bangalore, Game Spring Oulu
2014 MGF Seattle, GC Paris, Quo Vadis, CC Belgrade, GameIS Tel Aviv
Women in games: an interview with Martine Spaans
Extending the lifetime of Hidden Object game Home Makeover
Achtergrond • Tamalaki-oprichter Martine Spaans: “Nederlandse developers zijn van harte welkom
Free-To-Play vs. Customer Happiness
Level-Up : Conversations with Friends & Developers
FGL Community Spotlight – Tamalaki’s $10k+ month!
European Women in Games Conference 2017
These are some of the amazingly talented studios we are currently working with: